Continuing off my 3rd Year University project some friends from University approached me about starting an Indie Company and making Wind Up! into a full game and so here we are!
Starting a Indie Company and working full time on Wind Up! sure has been an interesting learning curve and has given me a better perspective on Game Development on a whole. Especially on how even making something that appears at first glance a simple game can be deceptively complicated once you get into it.
But Two years on Wind Up! has seen a lot of improvement and is getting ever closer to be released which is incredibly exciting and terrifying as well. If you want to see any further details on Wind Up! or see more recent updates you can check out Fatfamiliar.com or @Fatfamiliar on twitter and why not Wishlist it on Steam?